# (decoded with TMPL 128) Num Enemies: (11 entries) 0: Enemy Type: 1000 Location.v: 305 Location.h: 256 1: Enemy Type: 2210 Location.v: 150 Location.h: 51 2: Enemy Type: 2210 Location.v: 150 Location.h: 103 3: Enemy Type: 2210 Location.v: 150 Location.h: 154 4: Enemy Type: 2210 Location.v: 150 Location.h: 205 5: Enemy Type: 2210 Location.v: 150 Location.h: 257 6: Enemy Type: 2210 Location.v: 150 Location.h: 308 7: Enemy Type: 2210 Location.v: 150 Location.h: 359 8: Enemy Type: 2210 Location.v: 150 Location.h: 410 9: Enemy Type: 2210 Location.v: 150 Location.h: 461 10: Enemy Type: 2400 Location.v: 50 Location.h: 257